D&D Dungeons and Dragons
Contents
Dungeons and Dragons
    What Is It?
    Campaign Overview
    Party Journal
    Party Spell Library
    Party Reference
    Private Party Page
    Rule Expansions
        Mage Expansion
            Metamagic
            Miscellaneous
            Nonweapon Profs
            Degrees
            Spell Research
            Scroll Scribing
            Alchemy
                 Recognition
                 Research
                 Production
                 Substances
            Book of Time
    Site Map
    Guestbook
                          

Gray's Web Site
  Alchemy
Alchemy is the art associated with magical substances, those being Potions, Elixirs, Oils, Dusts and the like.

There are three skills in this discipline. All of these skills require access to a lab. Generally, the more money that is spent in building a lab, the better the prospects. Labs cost a further 10% of their cost to maintain, per month that they are in use. Larger labs require a number of assistants; these must be fully trained (With the Alchemy Nonweapon proficiency).

Laboratory Size
Rating Description Equipment Costs Running Costs Size (Square feet) Staff
1 Rudimentary 500 50 5 0
2 Basic 1000 100 10 0
3 Simple 2000 200 20 0
4 Advanced 4000 400 40 1
5 Professional 8000 800 80 2
6 Universal 16000 1600 160 4
 

Rule Expansions Copyright © 1995 Andrew Neadley
Web Design Copyright copy; 1997
Graeme Williams.
Email:
webmaster@gwilliams.org.uk