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Contents Dungeons and Dragons What Is It? Campaign Overview The Party Character Intros Party Journal Party Spell Library Party Reference Private Party Page Rule Expansions Site Map Guestbook |
Character Introductions When starting a campaign it is important to know why your character has chosen the life of an adventurer. It's important that the character has a past, and a direction. Throwing the dice to generate the character attributes is the easy bit. When this campaign started we rolled our six numbers with Nedz at different times and in different places, and then designed our characters for a couple of months. The result of this is that we had no idea what characters the others were going to play until we met them in the first session. One problem with this was that we ended up with a fairly unbalanced party. But we've got around that with followers and henchmen. These are the introductions currently available: Also, on the Shades of Gray site, is Meer's Story . |
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Copyright © 1997-2000
Graeme Williams
Email: webmaster@gwilliams.org.uk