D&D Dungeons and Dragons
Contents
Dungeons and Dragons
    What Is It?
    Campaign Overview
        The Party
        Character Intros
    Party Journal
    Party Spell Library
    Party Reference
    Private Party Page
    Rule Expansions
    Site Map
    Guestbook
                          

Gray's Web Site
  Character Introductions
When starting a campaign it is important to know why your character has chosen the life of an adventurer. It's important that the character has a past, and a direction. Throwing the dice to generate the character attributes is the easy bit. When this campaign started we rolled our six numbers with Nedz at different times and in different places, and then designed our characters for a couple of months. The result of this is that we had no idea what characters the others were going to play until we met them in the first session. One problem with this was that we ended up with a fairly unbalanced party. But we've got around that with followers and henchmen.

These are the introductions currently available:

 Erkun
 Meer

Also, on the Shades of Gray site, is Meer's Story.

 

Copyright © 1997-2000 Graeme Williams
Email: webmaster@gwilliams.org.uk